Dr. Mark Humphrys

School of Computing. Dublin City University.

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Mark Humphrys - Research - AI Links


AI Links



Adaptive Behavior


Models/Architectures of Mind


Animal Behaviour


Symbol-grounding, the Origin of Representation and primitive language



Reinforcement Learning


Machine learning


Neural Networks



AI in general


AI and games

  • AI and games (and here and here)
  • Computer chess

  • The IBM machine Deep Blue (also here) beat the chess world champion Garry Kasparov (also here and here) in 1997.
    • Deep Blue beat Kasparov, and though examining 200 million moves a second is a pretty ridiculous way to do it, I still can't help but cheer.
    • Incidentally, when people say Kasparov only examines 4 moves a second, how do they know? That's all he's conscious of, but maybe his subconscious parallel pattern-matchers are examining hundreds of moves a second. Or implicitly examining millions of moves a second by passing the current board position through a neural machine that has the results of millions of past moves compiled into it. Only the best of the subconscious matches get passed up to the conscious for heavy-duty analysis.
    • How Intelligent is Deep Blue? by Drew McDermott, New York Times, May 14, 1997.

  • The conspiracy theory movie Game Over: Kasparov and the Machine (and here) (2003) suggests that IBM cheated, that Kasparov was beaten by a man-machine combination, rather than just a machine. Kasparov himself made such accusations after the match.
    • Actually, note that even if the conspiracy theory is true, this is still a huge step for AI, that a man-machine combination could now beat the world champion.
    • I don't believe the conspiracy theory, though. IBM wouldn't risk their reputation by cheating on something as important as this. That's not really the way the world works. There is a simpler and less exciting explanation: a bad loser.


Agents



AI conferences, journals



Science in general

Computer Science


General Science



Robotics Links (separate page)


Evolution Links (separate page)




Adaptive Behavior

Reinforcement Learning

AI in general

Conferences






Robotics Links




Evolution Links




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