You can of course write short utilities and CGI scripts in a compiled language like C / C++. However, there are many types of short programs that make much more sense as an interpreted batch file than as a HLL compiled program.
edit prog.cxx CC prog.cxxThis creates a binary executable file called a.out
You may or may not need to:
chmod +x prog
Then just run:
prog (args)For a more sophisticated development environment, see the Sun workshop:
workshop &
In a HLL, calling other programs (and access to the command-line in general) is more awkward than in a command-line-oriented batch file. In C/C++ you use the system() call:
#include <stdlib.h>
main()
{
system ( "rm file7.txt" );
}
which is obviously more complex than the Shell:
rm file7.txtYou also have to compile the program, and keep track of 2 files - the source and the binary. In Shell, there is only 1 file. Also, the above is alright if filenames are static. But consider where the file name is variable. In Shell:
for i in 96 97 98 99 00 do rm $i.log $i.txt doneIn C++ this is much more complex:
#include <stdio.h>
#include <stdlib.h>
main()
{
char buf [ 30 ];
for ( int i=96; i<=99; i++ )
{
sprintf ( buf, "rm %d.log %d.txt", i, i );
system ( buf );
}
system ( "rm 00.log 00.txt" );
}
And if you want to get directory listings you really want to use Shell.
How would you code the following Shell script in C++?
for i in */*doc */*xls do cp $i $HOME/backups/$i doneAccess to environment variables is also more awkward in the HLL:
#include <stdlib.h> char *homestring = getenv ( "HOME" );Constructing command-lines in general, with environment variables, variable and wildcard filenames, and piping and redirection, is much more cumbersome. And another drawback is that the programs have to be recompiled any time you move to a new system.
On the plus side of course, is that sophisticated data structures exist in the HLL and not in Shell. For instance, there are no types in Shell. You cannot do:
int i=0; if ( condition ) i++;All you have in Shell are simple TAG=VALUE pairs of text strings. So you can only set simple flags:
flag=0 if condition then flag=1 fi
Although in fact there is a way to do arithmetic comparisons. For instance, test if the argument is less than 50:
if test $1 -lt 50And using the "expr" command, you can do arithmetic:
# x = $1 + $2 x=`expr $1 + $2` echo $xIn fact, for the flag above, we can write the following in Shell:
flag=0 echo $flag while test $flag -lt 30 do flag=`expr $flag + 1` echo $flag donewhich is equivalent to the following in C++:
int flag = 0;
cout << flag << "\n";
while ( flag < 30 )
{
flag++;
cout << flag << "\n";
}
The C++ program will run a lot faster of course!
Hint:
$ which expr /bin/expr $ ls -l /bin/expr -r-xr-xr-x 1 bin bin 20988 May 3 1996 /bin/exprflag++; = say 3 machine instructions (what 3?)
flag=`expr $flag + 1` = say 300 machine instructions (why?)
30 times this = 9000 machine instructions.
So despite the fact that Shell environment variables are only text strings, and have no types, we can use other programs (test, expr) that interpret their text string arguments in certain ways, and so we can use them as numeric types after all.
But this is only the start of it of course. In C++, you also have large data types like arrays, recursive function calls, object-oriented classes with inheritance, libraries of useful functions, and all the other equipment of a HLL. In Shell, you need to construct your functionality by piping together lots of tools at the command-line. This can get very slow and cumbersome for large, complex programs.
And obviously for any serious application (for instance, anything with a windowed user interface, or anything with threads) you turn to a HLL.
I tend to write my utilities in Shell if possible. For the more complex utilities, I move up to C++. For the simpler utilities I try to express them as aliases (see below).
Often, I use both. I surround a C++ utility with a small Shell wrapper that prepares the filenames and environment variables, calls the C++ program, and then possibly does some processing of the output.
In my CGI scripts, I surround Shell utilities with C++ input pre-processing wrappers.
Perl is an interpreted language designed to give much of the functionality of a language like C++ in the interpreted world of Shell - with direct access to the command-line.
Perl is popular in particular for CGI scripts (but by no means necessary).
For very short and simple Shell programs, it is more efficient to replace them with aliases in your .cshrc file. For instance, if you regularly need to login to some other server, put the following in .cshrc:
alias t 'telnet -l userid remoteserver.dcs.university.ac.uk'and then, to connect to it, just type:
tOr if you regularly need to jump to your web directory, put the following in .cshrc:
alias cdp 'cd $home/public_html'and then, any time you want to jump to that directory, just type:
cdpThis straight text substitution at the command-line is more efficient than starting up a Shell script that needs parameters set up for it (environment variables, command-line arguments) and then needs to be interpreted. It is like the difference between a macro text substitution (a #define) and a run-time procedure call.
In fact, in the case of "cdp" above, a Shell program won't work since a Shell program can't change the directory of the parent process that called it.
I want to customise my system,
and automate many tasks.
Like any good programmer, I am always starting to
write programs.
How should I approach writing small custom utilities?
The DOS command-line on Microsoft Windows also has a scripting language. You put your commands in a "batch file" with a name like PROG.BAT, and then to run it type PROG. The scripting language is a lot more primitive than Shell. For instance, there is an IF statement, but no ELSE, so you must repeat the condition:
@echo off if exist "C:\Program Files\Netscape" echo Netscape is installed. if not exist "C:\Program Files\Netscape" echo Netscape is not installed.Also, the body of the IF statement can only have 1 instruction. This can be got around (as can the ELSE problem) by using a GOTO to jump to a label further down, or a CALL of another batch file, but this is all a lot more awkward than in Shell.
You also have string compare:
if '%1'=='' echo No arg.FOR loops:
for %%i in (*.html) do call secondprog %%iEnvironment variables:
echo path is %path% copy %1 %homepath%\backupExplore the site below for more examples.
Similar to UNIX, on DOS/Windows you may or may not make use of this programmable command-line (you can survive without ever going near it). If you use it you might adopt a similar policy - write your utilities if possible as batch files, and only turn to a HLL for the more complex utilities.
For example: